CyberWhiz Kids

About the course

The CyberWhiz Kids is a course that helps your kid to understand the basics of programming and basic concepts of python programming.

Concepts like functions, Maths, Lists help kids understand the logic behind the program. We are focused to teach kids logical and problem-solving aspect by building simple to advanced games. We are covering one of the most popular library of python named as “the turtle”.

Curriculum
By the end of this lesson, students will understand the concept of functions in Python, how they are defined and called, and how they can be used to simplify programming tasks. Students will apply functions to the drawing code from Lesson 4, making it more organized and efficient. The students will practice implementing functions for drawing the square, circle, and triangle.
For the challenge, they will be encouraged to independently implement functions for drawing the pentagon and star.

By the end of this lesson, students will have a clear understanding of performing mathematical operations in Python using arithmetic functions, if statements, for loops, while loops, and the random module.
They will be able to create a simple calculator application and a math quiz game, which will serve as an opportunity to apply their knowledge and problem-solving skills.

By the end of this lesson, students will understand the concept of lists in Python and be able to create a simple Rock-Paper-Scissors game where they play against the computer using lists to store the game moves.

By the end of this lesson, students will effectively understand and use Python lists to store, modify, and display shopping items. They will demonstrate proficiency in implementing functions, loops, and input handling to create the Shopping List App, integrating all the concepts learned so far.

By the end of this lesson, each student will be able to apply their knowledge of if statements, loops, random selection, functions, and strings to create a simple Hangman game. They will understand the logic behind the game and the steps involved in its implementation.

The student will learn to implement game mechanics using concepts like loops, conditional statements, functions, and randomization. The lesson will start with an introduction to the game and the core concepts used to develop it.